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Part of Dominaria United
·
Enchantment — Aura
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Abundant Growth
2%
Live Inclusion
Times Brought
519
Decks Running
282
Median Cast Turn
5
Drawn → Played
85%
Format
First-cast turn
n=99
16%
T1
10%
T2
12%
T3
10%
T4
8%
T5
38%
T6-9
5%
T10+
Median
5
P25
2
· P75
7
· max
19
On curve
16%
(16 / 99 cast on T1)
Cast same turn as drawn
57%
The "good card" funnel
519 brought · 266 playersBrought to game
519
Ever drawn
116
Reached battlefield
99
Still on board at game end
82
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 29% of the time (n=86) , vs 21% when it never left the library (n=318).
When players drew this card but left it in hand, they won 20% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval -0.9pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
132 instances2.3%
Library
62.1%
Battlefield
21.2%
Graveyard
2.3%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
78 decks
-
2
Dogmeat, Ever Loyal
39 decks
-
3
Sythis, Harvest's Hand
16 decks
-
4
Jared Carthalion
10 decks
-
5
Galea, Kindler of Hope
8 decks
-
6
Go-Shintai of Life's Origin
6 decks
-
7
Preston Garvey, Minuteman
5 decks
-
8
Yuna, Hope of Spira
5 decks
-
9
Tuvasa the Sunlit
4 decks
-
10
Ellivere of the Wild Court
3 decks
Card text
Abundant Growth
Enchantment — Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Lorwyn Eclipsed Commander (ECC)
·
Common
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Illustrated by Vincent Proce
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.