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Abundant Growth card art
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Abundant Growth

{G} · Enchantment — Aura · Lorwyn Eclipsed Commander (ECC)
Times Brought
629
Decks Running
317
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Abundant Growth card

Abundant Growth

{G}
Enchantment — Aura
Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."
Lorwyn Eclipsed Commander (ECC) · Common · Illustrated by Vincent Proce

Final zone distribution

158 instances
0.6%
Library
68.4%
Battlefield
16.5%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

629 brought · 297 players
Brought to game
629
Ever drawn
138
Reached battlefield
118
Still on board at game end
108

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.7pp

Players who cast this card win 25% of the time (n=86) , vs 24% when it never left the library (n=333).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.2pp; 95% confidence interval -4.7pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=118
23%
T1
13%
T2
8%
T3
13%
T4
12%
T5
25%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 6 · max 19
On curve 23% (27 / 118 cast on T1) Cast same turn as drawn 68%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.