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Acclaimed Contender card art
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Acclaimed Contender

{2} {W} · Creature — Human Knight · March of the Machine Commander (MOC)
Times Brought
148
Decks Running
56
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Acclaimed Contender card

Acclaimed Contender

{2} {W}
Creature — Human Knight
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3 / 3
March of the Machine Commander (MOC) · Rare · Illustrated by David Gaillet

Final zone distribution

28 instances
57.1%
Battlefield
28.6%
Graveyard
3.6%
Exile
10.7%
Hand

The "good card" funnel

148 brought · 51 players
Brought to game
148
Ever drawn
27
Reached battlefield
22
Still on board at game end
16

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.4pp

Players who cast this card win 22% of the time (n=16) , vs 27% when it never left the library (n=87).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.8pp; 95% confidence interval -18.4pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
5%
T2
18%
T3
27%
T4
18%
T5
32%
T6-9
0%
T10+
Median 4.5 P25 4 · P75 6 · max 9
On curve 23% (4 / 22 cast on T3) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.