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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Aether Gale
Times Brought
422
Decks Running
217
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Aether Gale
Sorcery
Return six target nonland permanents to their owners' hands.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Jack Wang
Final zone distribution
111 instances4.5%
Library
9.0%
Battlefield
53.2%
Graveyard
12.6%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
85 decks
-
2
Zimone, Mystery Unraveler
19 decks
-
3
Firkraag, Cunning Instigator
12 decks
-
4
The Emperor of Palamecia // The Lord Master of Hell
5 decks
-
5
Whtz, the Bibliophile
5 decks
-
6
Zaffai, Thunder Conductor
5 decks
-
7
Ashling, Rekindled // Ashling, Rimebound
4 decks
-
8
Saheeli, the Gifted
4 decks
-
9
Brudiclad, Telchor Engineer
3 decks
-
10
Quandrix, the Proof
3 decks
The "good card" funnel
423 brought · 198 playersBrought to game
423
Ever drawn
100
Reached battlefield
77
Still on board at game end
10
≥ +3.9pp
Players who cast this card win 35% of the time (n=60) , vs 24% when it never left the library (n=225).
When players drew this card but left it in hand, they won 32% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval +3.9pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=77
1%
T1
3%
T2
0%
T3
3%
T4
13%
T5
64%
T6-9
17%
T10+
Median
7
P25
6
· P75
8
· max
15
On curve
19%
(10 / 77 cast on T5)
Cast same turn as drawn
35%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.