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Part of Modern Horizons 3
·
Artifact
·
Modern Horizons 3 Commander (M3C)
Live Play Data
Aether Refinery
0%
Live Inclusion
Times Brought
158
Decks Running
72
Median Cast Turn
6.5
Drawn → Played
65%
Format
First-cast turn
n=26
0%
T1
0%
T2
4%
T3
8%
T4
8%
T5
77%
T6-9
4%
T10+
Median
6.5
P25
6
· P75
8
· max
10
On curve
50%
(8 / 26 cast on T6)
Cast same turn as drawn
21%
The "good card" funnel
158 brought · 70 playersBrought to game
158
Ever drawn
40
Reached battlefield
26
Still on board at game end
20
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.9pp
Players who cast this card win 29% of the time (n=25) , vs 18% when it never left the library (n=98).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval -7.9pp to +29.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances2.1%
Library
42.6%
Battlefield
25.5%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
35 decks
-
2
Saheeli, Radiant Creator
13 decks
-
3
Dr. Madison Li
10 decks
-
4
Liberty Prime, Recharged
8 decks
-
5
Brudiclad, Telchor Engineer
1 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
1 decks
-
7
Maximus, Knight Apparent
1 decks
-
8
Pia Nalaar, Chief Mechanic
1 decks
-
9
Toph, the First Metalbender
1 decks
-
10
Zagorka, Mother of Sanctum
1 decks
Card text
Aether Refinery
Artifact
If you would get one or more
(energy counters), you get twice that many
instead.
: You get
, then you may pay one or more
. If you do, create an X/X black Aetherborn creature token, where X is the amount of
paid this way.
Modern Horizons 3 Commander (M3C)
·
Rare
·
Illustrated by Daniel Ljunggren
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.