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Part of Bloomburrow
·
Creature — Lizard Rogue
·
Bloomburrow Commander (BLC)
Card Preview
Agate Instigator
1%
Decklist Inclusion
Times Brought
370
Decks Running
204
In Decks
1395
Decklist Inclusion
1%
Format
Card text
Agate Instigator
Creature — Lizard Rogue
Offspring 
(You may pay an additional 
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
1 / 3
Bloomburrow Commander (BLC)
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Rare
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Illustrated by Quintin Gleim
Final zone distribution
96 instances1.0%
Library
38.5%
Battlefield
33.3%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Zinnia, Valley's Voice
44 decks
-
2
Arabella, Abandoned Doll
16 decks
-
3
Norin the Wary
15 decks
-
4
Baylen, the Haymaker
13 decks
-
5
Krenko, Mob Boss
10 decks
-
6
Xyris, the Writhing Storm
9 decks
-
7
Aziza, Mage Tower Captain
7 decks
-
8
Caesar, Legion's Emperor
7 decks
-
9
The Jolly Balloon Man
5 decks
-
10
Zurgo Stormrender
5 decks
The "good card" funnel
371 brought · 183 playersBrought to game
371
Ever drawn
91
Reached battlefield
64
Still on board at game end
37
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 32% of the time (n=59) , vs 29% when it never left the library (n=223).
When players drew this card but left it in hand, they won 16% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.2pp; 95% confidence interval -9.3pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=64
5%
T1
11%
T2
8%
T3
16%
T4
19%
T5
34%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
7
· max
14
On curve
16%
(7 / 64 cast on T2)
Cast same turn as drawn
31%
64 of 100 times cast
64%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.