Card Preview
Agatha's Soul Cauldron
Times Brought
221
Decks Running
127
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Agatha's Soul Cauldron
Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Wilds of Eldraine (WOE)
·
Mythic
·
Illustrated by Jason A. Engle
Final zone distribution
49 instances4.1%
Library
59.2%
Battlefield
10.2%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
9 decks
-
2
Ob Nixilis, Captive Kingpin
8 decks
-
3
Edgar Markov
5 decks
-
4
K'rrik, Son of Yawgmoth
5 decks
-
5
Sisay, Weatherlight Captain
5 decks
-
6
Tidus, Yuna's Guardian
5 decks
-
7
Agatha of the Vile Cauldron
4 decks
-
8
Thranduil, the Elvenking
4 decks
-
9
Heliod, Sun-Crowned
3 decks
-
10
Indominus Rex, Alpha
3 decks
The "good card" funnel
221 brought · 114 playersBrought to game
221
Ever drawn
44
Reached battlefield
33
Still on board at game end
29
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.3pp
Players who cast this card win 22% of the time (n=29) , vs 28% when it never left the library (n=115).
Observed gap -6.3pp; 95% confidence interval -16.3pp to +3.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
24%
T1
15%
T2
3%
T3
12%
T4
12%
T5
27%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
12
On curve
39%
(5 / 33 cast on T2)
Cast same turn as drawn
56%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.