Agatha's Soul Cauldron card art
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Agatha's Soul Cauldron

{2} · Legendary Artifact · Wilds of Eldraine (WOE)
1%
Decklist Inclusion
Times Brought
332
Decks Running
167
In Decks
1238
Decklist Inclusion
1%
Format
Card text
Agatha's Soul Cauldron card

Agatha's Soul Cauldron

{2}
Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Wilds of Eldraine (WOE) · Mythic · Illustrated by Jason A. Engle

Final zone distribution

76 instances
5.3%
Library
46.1%
Battlefield
21.1%
Graveyard
5.3%
Exile

The "good card" funnel

332 brought · 155 players
Brought to game
332
Ever drawn
70
Reached battlefield
52
Still on board at game end
35

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.8pp

Players who cast this card win 27% of the time (n=42) , vs 26% when it never left the library (n=208).

When players drew this card but left it in hand, they won 25% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +1.4pp; 95% confidence interval -11.8pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=52
4%
T1
10%
T2
13%
T3
15%
T4
15%
T5
38%
T6-9
4%
T10+
Median 5.0 P25 3 · P75 7 · max 12
On curve 13% (5 / 52 cast on T2) Cast same turn as drawn 32%
52 of 100 times cast 52%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.