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Part of Marvel Super Heroes
·
Enchantment — Saga
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Age of Ultron
1%
Live Inclusion
Times Brought
632
Decks Running
306
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=81
0%
T1
0%
T2
0%
T3
7%
T4
12%
T5
67%
T6-9
14%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
20%
(10 / 81 cast on T5)
Cast same turn as drawn
26%
The "good card" funnel
632 brought · 284 playersBrought to game
632
Ever drawn
136
Reached battlefield
81
Still on board at game end
39
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 23% of the time (n=72) , vs 20% when it never left the library (n=384).
When players drew this card but left it in hand, they won 23% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -6.5pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
154 instances2.6%
Library
25.3%
Battlefield
46.1%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
243 decks
-
2
Loki, the Deceiver
12 decks
-
3
Ultron, Unlimited
12 decks
-
4
Ultron the Annihilator
10 decks
-
5
Tom Bombadil
5 decks
-
6
Thanos, the Mad Titan
3 decks
-
7
Doctor Doom
2 decks
-
8
Dr. Eggman
2 decks
-
9
Terra, Magical Adept // Esper Terra
2 decks
-
10
Alela, Artful Provocateur
1 decks
Card text
Age of Ultron
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, destroy up to one target nonartifact creature that player controls.
II — For each opponent, you create a 2/2 colorless Robot Villain artifact creature token.
III — Artifact creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on each of them.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Serena Malyon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.