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Part of Marvel Super Heroes
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Legendary Creature — Human Spy Hero
·
Marvel Super Heroes (MSH)
Live Play Data
Agent Phil Coulson
1%
Live Inclusion
Times Brought
288
Decks Running
121
Median Cast Turn
5.0
Drawn → Played
72%
Format
First-cast turn
n=56
9%
T1
14%
T2
13%
T3
5%
T4
14%
T5
39%
T6-9
5%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
23%
(8 / 56 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
288 brought · 103 playersBrought to game
288
Ever drawn
78
Reached battlefield
56
Still on board at game end
36
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 33% of the time (n=49) , vs 20% when it never left the library (n=178).
When players drew this card but left it in hand, they won 31% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval -0.3pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
82 instances2.4%
Library
43.9%
Battlefield
28.0%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
56 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
21 decks
-
3
Daredevil, Man Without Fear
9 decks
-
4
Miles Morales // Ultimate Spider-Man
5 decks
-
5
Thor Odinson
4 decks
-
6
Black Panther, Claws of Bast
2 decks
-
7
Arna Kennerüd, Skycaptain
1 decks
-
8
Black Widow, Agile Avenger
1 decks
-
9
Black Widow, Double Agent
1 decks
-
10
Byrke, Long Ear of the Law
1 decks
Card text
Agent Phil Coulson
Legendary Creature — Human Spy Hero
Vigilance
: Put a +1/+1 counter on each other Hero you control.
2 / 2
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Marc Aspinall
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.