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Part of Marvel Super Heroes
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Legendary Creature — Human Spy Hero
·
Marvel Super Heroes (MSH)
Card Preview
Agent Phil Coulson
Times Brought
330
Decks Running
139
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Agent Phil Coulson
Legendary Creature — Human Spy Hero
Vigilance
: Put a +1/+1 counter on each other Hero you control.
2 / 2
Marvel Super Heroes (MSH)
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Rare
·
Illustrated by Marc Aspinall
Final zone distribution
73 instances1.4%
Library
53.4%
Battlefield
20.5%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
73 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
22 decks
-
3
Daredevil, Man Without Fear
6 decks
-
4
Thor Odinson
4 decks
-
5
Whtz, the Bibliophile
4 decks
-
6
Cosmic Spider-Man
3 decks
-
7
Director Nick Fury
3 decks
-
8
Miles Morales // Ultimate Spider-Man
3 decks
-
9
Anti-Venom, Horrifying Healer
2 decks
-
10
Captain America, First Avenger
2 decks
The "good card" funnel
330 brought · 128 playersBrought to game
330
Ever drawn
71
Reached battlefield
56
Still on board at game end
39
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.5pp
Players who cast this card win 19% of the time (n=45) , vs 26% when it never left the library (n=187).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.5pp; 95% confidence interval -15.5pp to +0.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=56
16%
T1
18%
T2
20%
T3
13%
T4
7%
T5
18%
T6-9
9%
T10+
Median
3.0
P25
2
· P75
6
· max
16
On curve
34%
(10 / 56 cast on T2)
Cast same turn as drawn
37%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.