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Part of Commander Masters
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#12 in Boros Commander Staples
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Legendary Creature — Kor Warrior
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Commander Masters (CMM)
Live Play Data
Akiri, Fearless Voyager
3%
Live Inclusion
Times Brought
490
Decks Running
222
Median Cast Turn
6.0
Drawn → Played
63%
Format
First-cast turn
n=70
0%
T1
9%
T2
13%
T3
13%
T4
14%
T5
46%
T6-9
6%
T10+
Median
6.0
P25
4
· P75
7
· max
12
On curve
21%
(9 / 70 cast on T3)
Cast same turn as drawn
20%
The "good card" funnel
490 brought · 223 playersBrought to game
490
Ever drawn
109
Reached battlefield
69
Still on board at game end
34
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 29% of the time (n=65) , vs 27% when it never left the library (n=329).
When players drew this card but left it in hand, they won 33% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -9.0pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
120 instances5.0%
Library
28.3%
Battlefield
34.2%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
66 decks
-
2
Lightning, Army of One
33 decks
-
3
Captain America, First Avenger
24 decks
-
4
Amy Rose
13 decks
-
5
Bruenor Battlehammer
8 decks
-
6
Mabel, Heir to Cragflame
7 decks
-
7
Rograkh, Son of Rohgahh
7 decks
-
8
Ardenn, Intrepid Archaeologist
6 decks
-
9
Zurgo Helmsmasher
6 decks
-
10
Dogmeat, Ever Loyal
5 decks
Card text
Akiri, Fearless Voyager
Legendary Creature — Kor Warrior
Whenever you attack a player with one or more equipped creatures, draw a card.
: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
3 / 3
Commander Masters (CMM)
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Uncommon
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Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.