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Akroma's Will card art
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Akroma's Will

{3} {W} · Instant · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
3410
Decks Running
1709
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Akroma's Will card

Akroma's Will

{3} {W}
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
The Lost Caverns of Ixalan Commander (LCC) · Rare · Illustrated by Antonio José Manzanedo

Final zone distribution

647 instances
2.8%
Library
22.9%
Battlefield
29.7%
Graveyard
2.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

3416 brought · 1303 players
Brought to game
3416
Ever drawn
606
Reached battlefield
332
Still on board at game end
148
≥ +9.5pp

Players who cast this card win 38% of the time (n=258) , vs 26% when it never left the library (n=2020).

When players drew this card but left it in hand, they won 21% (n=205).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.3pp; 95% confidence interval +9.5pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=332
1%
T1
0%
T2
1%
T3
5%
T4
10%
T5
64%
T6-9
19%
T10+
Median 7.0 P25 6 · P75 9 · max 23
On curve 7% (16 / 332 cast on T4) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.