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Akroma's Will card art
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Akroma's Will

{3} {W} · Instant · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
1349
Decks Running
705
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Akroma's Will card

Akroma's Will

{3} {W}
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
The Lost Caverns of Ixalan Commander (LCC) · Rare · Illustrated by Antonio José Manzanedo

Final zone distribution

241 instances
3.7%
Library
22.8%
Battlefield
30.7%
Graveyard
2.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1354 brought · 574 players
Brought to game
1354
Ever drawn
227
Reached battlefield
124
Still on board at game end
55
≥ +7.4pp

Players who cast this card win 38% of the time (n=102) , vs 26% when it never left the library (n=852).

When players drew this card but left it in hand, they won 22% (n=79) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +11.8pp; 95% confidence interval +7.4pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=124
2%
T1
0%
T2
2%
T3
5%
T4
10%
T5
65%
T6-9
16%
T10+
Median 7.0 P25 6 · P75 9 · max 21
On curve 8% (6 / 124 cast on T4) Cast same turn as drawn 23%
1782 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.