Card Preview
Alesha, Who Laughs at Fate
1%
Decklist Inclusion
Times Brought
283
Decks Running
149
In Decks
989
Decklist Inclusion
1%
Format
Card text
Alesha, Who Laughs at Fate
Legendary Creature — Human Warrior
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
2 / 2
Foundations (FDN)
·
Rare
·
Illustrated by Ekaterina Burmak
Final zone distribution
76 instances50.0%
Battlefield
26.3%
Graveyard
5.3%
Exile
15.8%
Hand
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
26 decks
-
2
Isshin, Two Heavens as One
20 decks
-
3
Najeela, the Blade-Blossom
11 decks
-
4
Alesha, Who Laughs at Fate
7 decks
-
5
Thantis, the Warweaver
6 decks
-
6
The Muckslinger Gang
6 decks
-
7
Zurgo, Thunder's Decree
6 decks
-
8
Jodah, the Unifier
4 decks
-
9
Marchesa, the Black Rose
4 decks
-
10
Tsagan, Raider Warlord
4 decks
The "good card" funnel
283 brought · 134 playersBrought to game
283
Ever drawn
68
Reached battlefield
54
Still on board at game end
38
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 30% of the time (n=51) , vs 25% when it never left the library (n=196).
Observed gap +5.0pp; 95% confidence interval -7.7pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
0%
T1
6%
T2
6%
T3
20%
T4
13%
T5
48%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
8
· max
11
On curve
11%
(3 / 54 cast on T3)
Cast same turn as drawn
26%
54 of 100 times cast
54%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.