Live Play Data
Alesha, Who Laughs at Fate
3%
Live Inclusion
Times Brought
525
Decks Running
251
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=108
0%
T1
6%
T2
15%
T3
16%
T4
17%
T5
41%
T6-9
6%
T10+
Median
5.0
P25
4
· P75
7
· max
12
On curve
21%
(16 / 108 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
525 brought · 227 playersBrought to game
525
Ever drawn
127
Reached battlefield
96
Still on board at game end
57
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.8pp
Players who cast this card win 28% of the time (n=89) , vs 26% when it never left the library (n=353).
When players drew this card but left it in hand, they won 30% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -7.8pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances1.4%
Library
41.3%
Battlefield
34.1%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
53 decks
-
2
Isshin, Two Heavens as One
32 decks
-
3
Najeela, the Blade-Blossom
16 decks
-
4
Tsagan, Raider Warlord
15 decks
-
5
The Muckslinger Gang
11 decks
-
6
Ares, God of War
9 decks
-
7
Celes, Rune Knight
8 decks
-
8
Zurgo, Thunder's Decree
8 decks
-
9
Marchesa, the Black Rose
7 decks
-
10
Thantis, the Warweaver
6 decks
Card text
Alesha, Who Laughs at Fate
Legendary Creature — Human Warrior
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
2 / 2
Foundations (FDN)
·
Rare
·
Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.