Card Preview
Alexios, Deimos of Kosmos
1%
Decklist Inclusion
Times Brought
223
Decks Running
143
In Decks
984
Decklist Inclusion
1%
Format
Final zone distribution
77 instances5.2%
Library
28.6%
Battlefield
23.4%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Alexios, Deimos of Kosmos
15 decks
-
2
Kratos, God of War
12 decks
-
3
Winota, Joiner of Forces
9 decks
-
4
Deadpool, Trading Card
8 decks
-
5
Obeka, Splitter of Seconds
6 decks
-
6
Xantcha, Sleeper Agent
6 decks
-
7
Zidane, Tantalus Thief
6 decks
-
8
Iroh, Tea Master
5 decks
-
9
Karazikar, the Eye Tyrant
4 decks
-
10
Kardur, Doomscourge
4 decks
The "good card" funnel
226 brought · 131 playersBrought to game
226
Ever drawn
63
Reached battlefield
37
Still on board at game end
22
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.1pp
Players who cast this card win 29% of the time (n=33) , vs 25% when it never left the library (n=140).
When players drew this card but left it in hand, they won 13% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -13.1pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
3%
T2
3%
T3
14%
T4
16%
T5
59%
T6-9
5%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
19%
(5 / 37 cast on T4)
Cast same turn as drawn
48%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.