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Part of Marvel Super Heroes
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Legendary Creature — Human Artificer
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Marvel Super Heroes Commander (MSC)
Live Play Data
Alicia Masters, Skilled Sculptor
1%
Live Inclusion
Times Brought
233
Decks Running
126
Median Cast Turn
5.5
Drawn → Played
64%
Format
First-cast turn
n=48
6%
T1
17%
T2
10%
T3
8%
T4
8%
T5
46%
T6-9
4%
T10+
Median
5.5
P25
3
· P75
7
· max
11
On curve
23%
(8 / 48 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
233 brought · 121 playersBrought to game
233
Ever drawn
75
Reached battlefield
48
Still on board at game end
24
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 40% of the time (n=43) , vs 25% when it never left the library (n=126).
When players drew this card but left it in hand, they won 40% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.2pp; 95% confidence interval +0.1pp to +30.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
79 instances30.4%
Battlefield
32.9%
Graveyard
5.1%
Exile
31.6%
Hand
Commanders that played this card
in tracked games-
1
Mister Fantastic
51 decks
-
2
Invisible Woman
19 decks
-
3
Human Torch
8 decks
-
4
Ashaya's Enduring Bond
6 decks
-
5
Itazura, Lingering Wick
5 decks
-
6
The Fantastic Four
5 decks
-
7
Ob Nixilis, Captive Kingpin
3 decks
-
8
The Thing
3 decks
-
9
Vihaan, Goldwaker
3 decks
-
10
Smaug the Magnificent
2 decks
Card text
Alicia Masters, Skilled Sculptor
Legendary Creature — Human Artificer
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token.
Sense the Good — At the beginning of your end step, each player gains control of all creatures they own.
0 / 4
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Erion Makuo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.