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Part of Commander Masters
·
Kindred Sorcery — Eldrazi
·
Commander Masters (CMM)
Live Play Data
All Is Dust
2%
Live Inclusion
Times Brought
2015
Decks Running
917
Median Cast Turn
7.0
Drawn → Played
70%
Format
First-cast turn
n=302
1%
T1
1%
T2
1%
T3
3%
T4
10%
T5
67%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
19
On curve
53%
(62 / 302 cast on T7)
Cast same turn as drawn
32%
The "good card" funnel
2015 brought · 763 playersBrought to game
2015
Ever drawn
431
Reached battlefield
302
Still on board at game end
30
≥ +10.6pp
Players who cast this card win 41% of the time (n=275) , vs 25% when it never left the library (n=1316).
When players drew this card but left it in hand, they won 24% (n=112).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.4pp; 95% confidence interval +10.6pp to +22.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
468 instances3.6%
Library
6.4%
Battlefield
53.6%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 162 decks
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2
Ulalek, Fused Atrocity
126 decks
-
3
Sai, Master Thopterist
57 decks
- 4 Ultron, Artificial Malevolence 51 decks
- 5 Molecule Man 44 decks
- 6 Omnath, Locus of the Void 37 decks
- 7 Ultima, Origin of Oblivion 31 decks
-
8
Azlask, the Swelling Scourge
23 decks
- 9 Karn, Legacy Reforged 23 decks
- 10 Kozilek, the Great Distortion 19 decks
Card text
All Is Dust
Kindred Sorcery — Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Jason Felix
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.