Card Preview
Alpine Meadow
Snow Land — Mountain Plains
·
Kaldheim (KHM)
Times Brought
140
Decks Running
73
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Alpine Meadow
Snow Land — Mountain Plains
(
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or
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This land enters tapped.
Kaldheim (KHM)
·
Common
·
Illustrated by Piotr Dura
Final zone distribution
33 instances75.8%
Battlefield
6.1%
Graveyard
18.2%
Hand
Commanders that played this card
in tracked games-
1
Aurelia, the Warleader
5 decks
-
2
Rin and Seri, Inseparable
5 decks
-
3
Mabel, Heir to Cragflame
4 decks
-
4
Voja, Jaws of the Conclave
3 decks
-
5
Arabella, Abandoned Doll
2 decks
-
6
Commander Mustard
2 decks
-
7
Feather, the Redeemed
2 decks
-
8
Gisela, Blade of Goldnight
2 decks
-
9
Nahiri, Forged in Fury
2 decks
-
10
The Ur-Dragon
2 decks
The "good card" funnel
140 brought · 76 playersBrought to game
140
Ever drawn
32
Reached battlefield
25
Still on board at game end
25
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.2pp
Players who cast this card win 34% of the time (n=19) , vs 25% when it never left the library (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -3.2pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
40%
T1
12%
T2
4%
T3
0%
T4
4%
T5
36%
T6-9
4%
T10+
Median
2
P25
1
· P75
7
· max
12
Cast same turn as drawn
75%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.