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Altered Ego card art
Live Play Data

Altered Ego

{X} {2} {G} {U} · Creature — Shapeshifter · Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
894
Decks Running
390
Median Cast Turn
7
Drawn → Played
54%
Format

First-cast turn

n=115
1%
T1
1%
T2
1%
T3
6%
T4
9%
T5
67%
T6-9
16%
T10+
Median 7 P25 6 · P75 9 · max 15
Cast same turn as drawn 25%

The "good card" funnel

897 brought · 370 players
Brought to game
897
Ever drawn
212
Reached battlefield
115
Still on board at game end
51

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.8pp

Players who cast this card win 34% of the time (n=104) , vs 22% when it never left the library (n=564).

When players drew this card but left it in hand, they won 25% (n=86).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.9pp; 95% confidence interval +2.8pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

229 instances
1.7%
Library
22.3%
Battlefield
31.9%
Graveyard
6.6%
Exile

Commanders that played this card

in tracked games
Card text
Altered Ego card

Altered Ego

{X} {2} {G} {U}
Creature — Shapeshifter
This spell can't be countered. You may have this creature enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
0 / 0
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Kev Walker

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.