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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
March of the Machine Commander (MOC)
Live Play Data
Ambition's Cost
1%
Live Inclusion
Times Brought
271
Decks Running
155
Median Cast Turn
7.0
Drawn → Played
62%
Format
First-cast turn
n=42
0%
T1
2%
T2
7%
T3
7%
T4
12%
T5
52%
T6-9
19%
T10+
Median
7.0
P25
5
· P75
9
· max
16
On curve
17%
(3 / 42 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
274 brought · 147 playersBrought to game
274
Ever drawn
68
Reached battlefield
42
Still on board at game end
1
≥ -12.8pp
Players who cast this card win 24% of the time (n=39) , vs 23% when it never left the library (n=165).
When players drew this card but left it in hand, they won 27% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -12.8pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances1.4%
Library
1.4%
Battlefield
62.2%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
24 decks
-
2
Edgar Markov
18 decks
-
3
Breena, the Demagogue
8 decks
-
4
Lathril, Blade of the Elves
7 decks
-
5
Meren of Clan Nel Toth
7 decks
-
6
Witherbloom, the Balancer
5 decks
-
7
Zenos yae Galvus // Shinryu, Transcendent Rival
5 decks
-
8
Dina, Soul Steeper
4 decks
-
9
Kaalia of the Vast
4 decks
-
10
Dihada, Binder of Wills
3 decks
Card text
Ambition's Cost
Sorcery
You draw three cards and you lose 3 life.
March of the Machine Commander (MOC)
·
Uncommon
·
Illustrated by Zezhou Chen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.