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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
March of the Machine Commander (MOC)
Live Play Data
Ambition's Cost
1%
Live Inclusion
Times Brought
521
Decks Running
290
Median Cast Turn
7
Drawn → Played
55%
Format
First-cast turn
n=63
0%
T1
2%
T2
5%
T3
11%
T4
8%
T5
56%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
16
On curve
17%
(7 / 63 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
524 brought · 274 playersBrought to game
524
Ever drawn
114
Reached battlefield
63
Still on board at game end
2
≥ -9.3pp
Players who cast this card win 24% of the time (n=53) , vs 21% when it never left the library (n=321).
When players drew this card but left it in hand, they won 22% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -9.3pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
126 instances1.6%
Library
1.6%
Battlefield
57.9%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
66 decks
-
2
Kardur, Doomscourge
32 decks
-
3
Edgar Markov
25 decks
-
4
Breena, the Demagogue
11 decks
-
5
Meren of Clan Nel Toth
11 decks
-
6
Lathril, Blade of the Elves
9 decks
-
7
Witherbloom, the Balancer
7 decks
-
8
Dihada, Binder of Wills
6 decks
-
9
Dina, Soul Steeper
5 decks
-
10
Kaalia of the Vast
5 decks
Card text
Ambition's Cost
Sorcery
You draw three cards and lose 3 life.
March of the Machine Commander (MOC)
·
Uncommon
·
Illustrated by Zezhou Chen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.