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Ambrosia Whiteheart card art
Live Play Data

Ambrosia Whiteheart

{1} {W} · Legendary Creature — Bird · Final Fantasy (FIN)
0%
Live Inclusion
Times Brought
184
Decks Running
95
Median Cast Turn
6
Drawn → Played
66%
Format

First-cast turn

n=31
3%
T1
6%
T2
6%
T3
10%
T4
19%
T5
48%
T6-9
6%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 10% (2 / 31 cast on T2) Cast same turn as drawn 37%

The "good card" funnel

185 brought · 93 players
Brought to game
185
Ever drawn
47
Reached battlefield
31
Still on board at game end
13

Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -23.2pp

Players who cast this card win 23% of the time (n=27) , vs 29% when it never left the library (n=110).

When players drew this card but left it in hand, they won 10% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.9pp; 95% confidence interval -23.2pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

56 instances
8.9%
Library
23.2%
Battlefield
41.1%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games
Card text
Ambrosia Whiteheart card

Ambrosia Whiteheart

{1} {W}
Legendary Creature — Bird
Flash When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand. Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
2 / 2
Final Fantasy (FIN) · Uncommon · Illustrated by Fajareka Setiawan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.