collections_bookmark Part of Secrets of Strixhaven
Ancestral Anger card art
Live Play Data

Ancestral Anger

{R} · Sorcery · Secrets of Strixhaven (SOS)
0%
Live Inclusion
Times Brought
165
Decks Running
94
Median Cast Turn
6
Drawn → Played
54%
Format

First-cast turn

n=21
0%
T1
5%
T2
5%
T3
24%
T4
14%
T5
43%
T6-9
10%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 0% (0 / 21 cast on T1) Cast same turn as drawn 38%

The "good card" funnel

165 brought · 90 players
Brought to game
165
Ever drawn
39
Reached battlefield
21
Still on board at game end
2
≥ -11.4pp

Players who cast this card win 29% of the time (n=21) , vs 21% when it never left the library (n=108).

When players drew this card but left it in hand, they won 14% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.0pp; 95% confidence interval -11.4pp to +27.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

42 instances
2.4%
Library
4.8%
Battlefield
47.6%
Graveyard
11.9%
Exile

Commanders that played this card

in tracked games
Card text
Ancestral Anger card

Ancestral Anger

{R}
Sorcery
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.
Secrets of Strixhaven (SOS) · Common · Illustrated by Gonzalo Kenny

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.