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Part of Tarkir Dragonstorm
Live Play Data
Ancestral Vision
Sorcery
·
Tarkir: Dragonstorm Commander (TDC)
1%
Live Inclusion
Times Brought
442
Decks Running
215
Median Cast Turn
5
Drawn → Played
69%
Format
First-cast turn
n=109
12%
T1
12%
T2
6%
T3
14%
T4
12%
T5
32%
T6-9
13%
T10+
Median
5
P25
3
· P75
8
· max
14
Cast same turn as drawn
56%
The "good card" funnel
445 brought · 201 playersBrought to game
445
Ever drawn
159
Reached battlefield
109
Still on board at game end
29
≥ +1.0pp
Players who cast this card win 34% of the time (n=101) , vs 23% when it never left the library (n=222).
When players drew this card but left it in hand, they won 30% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval +1.0pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
172 instances2.9%
Library
16.9%
Battlefield
50.0%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Shiko and Narset, Unified
33 decks
-
2
Obeka, Splitter of Seconds
26 decks
-
3
Quandrix, the Proof
19 decks
-
4
Abaddon the Despoiler
14 decks
-
5
The First Sliver
11 decks
-
6
Yidris, Maelstrom Wielder
10 decks
-
7
The Tenth Doctor
9 decks
-
8
Codie, Vociferous Codex
8 decks
-
9
Gandalf, Party Guest
7 decks
-
10
Tetsuo, Imperial Champion
5 decks
Card text
Ancestral Vision
Sorcery
Suspend 4—
(Rather than cast this card from your hand, pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.