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Ancestral Vision card art
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Ancestral Vision

Sorcery · Tarkir: Dragonstorm Commander (TDC)
Times Brought
343
Decks Running
178
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ancestral Vision card

Ancestral Vision

Sorcery
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.
Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by John Avon

Final zone distribution

111 instances
2.7%
Library
21.6%
Battlefield
47.7%
Graveyard
16.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

343 brought · 170 players
Brought to game
343
Ever drawn
97
Reached battlefield
80
Still on board at game end
24
≥ +7.2pp

Players who cast this card win 34% of the time (n=57) , vs 20% when it never left the library (n=177).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.3pp; 95% confidence interval +7.2pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=80
16%
T1
10%
T2
6%
T3
11%
T4
11%
T5
39%
T6-9
6%
T10+
Median 5.0 P25 2 · P75 8 · max 17
Cast same turn as drawn 63%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.