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Part of Duskmourn: House of Horror
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Enchantment Creature — Horror
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Ancient Cellarspawn
1%
Live Inclusion
Times Brought
744
Decks Running
324
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=121
3%
T1
6%
T2
12%
T3
11%
T4
12%
T5
44%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
17
On curve
21%
(15 / 121 cast on T3)
Cast same turn as drawn
44%
The "good card" funnel
744 brought · 298 playersBrought to game
744
Ever drawn
177
Reached battlefield
121
Still on board at game end
73
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 29% of the time (n=110) , vs 24% when it never left the library (n=475).
When players drew this card but left it in hand, they won 22% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -3.8pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
196 instances1.5%
Library
37.2%
Battlefield
28.1%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
53 decks
-
2
Umbris, Fear Manifest
49 decks
-
3
Captain N'ghathrod
41 decks
-
4
Kotis, the Fangkeeper
36 decks
-
5
Be'lakor, the Dark Master
24 decks
-
6
Rakdos, Lord of Riots
15 decks
-
7
Ardyn, the Usurper
12 decks
-
8
Valgavoth, Terror Eater
11 decks
-
9
Marvo, Deep Operative
9 decks
-
10
Abaddon the Despoiler
8 decks
Card text
Ancient Cellarspawn
Enchantment Creature — Horror
Each spell you cast that's a Demon, Horror, or Nightmare costs
less to cast.
Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.
3 / 3
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Alexandre Honoré
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.