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Ancient Copper Dragon card art
Live Play Data

Ancient Copper Dragon

{4} {R} {R} · Creature — Elder Dragon · Commander Legends: Battle for Baldur's Gate (CLB)
5%
Live Inclusion
Times Brought
3134
Decks Running
1185
Median Cast Turn
6.0
Drawn → Played
73%
Format

First-cast turn

n=582
0%
T1
1%
T2
6%
T3
15%
T4
18%
T5
52%
T6-9
7%
T10+
Median 6.0 P25 5 · P75 7 · max 16
On curve 62% (122 / 582 cast on T6) Cast same turn as drawn 36%

The "good card" funnel

3138 brought · 929 players
Brought to game
3138
Ever drawn
799
Reached battlefield
582
Still on board at game end
335

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +12.9pp

Players who cast this card win 41% of the time (n=535) , vs 24% when it never left the library (n=1927).

When players drew this card but left it in hand, they won 19% (n=190).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.2pp; 95% confidence interval +12.9pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

876 instances
3.7%
Library
38.2%
Battlefield
26.5%
Graveyard
10.3%
Exile

Commanders that played this card

in tracked games
Card text
Ancient Copper Dragon card

Ancient Copper Dragon

{4} {R} {R}
Creature — Elder Dragon
Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
6 / 5
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Antonio José Manzanedo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.