Ancient Copper Dragon
35% of games where Ancient Copper Dragon resolved ended in a win for its controller, a +12.2 percentage-point lift over the 22% baseline recorded when the Dragon never left the library.
Ancient Copper Dragon lands on the battlefield and wins games. Across 636 tracked multiplayer Commander games on Playgroup Live, decks that resolved this 6-mana Elder Dragon won 35% of the time, compared to 22% when it stayed buried in the library. That +12.2 percentage-point gap is a consistent early signal in our dataset, though both sample sizes should grow before calling it conclusive.
The Dragon sits in 319 of 6292 tracked decks, a focused 5% inclusion rate that reflects its mono-red color identity and high mana cost. Players who draw it cast it 74% of the time. The median first cast lands on turn 6.0, right as the game is shifting into its mid-to-late phase and combat damage starts mattering most. Its d20 Treasure trigger can produce anywhere from 1 to 20 Treasures per hit, making a single connection potentially game-altering.
The commander distribution skews toward big-creature and dragon tribal shells. The Ur-Dragon leads all commanders by deck count, followed by Mr. House, President and CEO, whose Treasure synergies pair naturally with the Dragon's trigger. The data is well-spread across 261 unique players, with the single heaviest contributor accounting for just 3% of all tracked instances, which lends meaningful breadth to these numbers.
- 5% of tracked Commander decks include Ancient Copper Dragon
- 74% of drawn copies are cast before the game ends
- T6.0 median first-cast turn, deep into the mid-game
- 35% win rate in games where the Dragon resolved
- 52% battlefield stickiness once cast
- 261 unique players represented in the tracked dataset
First-cast turn
n=126The "good card" funnel
669 brought · 261 playersOf 669 Ancient Copper Dragons brought to games, 171 were drawn, 126 of those were cast, and roughly half stayed on the battlefield through the end of the game.
Players who cast this card win 35% of the time (n=121) , vs 22% when it never left the library (n=426).
When players drew this card but left it in hand, they won 26% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.2pp; 95% confidence interval +3.6pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
198 instancesMost tracked copies of Ancient Copper Dragon end in the graveyard or on the battlefield, reflecting a card that gets cast and interacted with rather than sitting undrawn in the library for the whole game.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
52 decks
-
2
Mr. House, President and CEO
37 decks
-
3
Kaalia of the Vast
18 decks
-
4
Ureni of the Unwritten
11 decks
-
5
Jaws, Relentless Predator
9 decks
-
6
Miirym, Sentinel Wyrm
9 decks
-
7
Smaug the Impenetrable
8 decks
-
8
Wyll, Blade of Frontiers
8 decks
-
9
Smaug the Magnificent
7 decks
-
10
Tannuk, Steadfast Second
7 decks
The commander spread is wide, led by The Ur-Dragon and Mr. House, but reaching across dragon tribal, Treasure synergy, and mono-red aggro builds, showing Ancient Copper Dragon earns inclusion in multiple distinct archetypes.