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Part of Edge of Eternities
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Ancient Den
Artifact Land
·
Edge of Eternities Commander (EOC)
3%
Decklist Inclusion
Times Brought
421
Decks Running
198
In Decks
1817
Decklist Inclusion
3%
Format
Final zone distribution
121 instances4.1%
Library
61.2%
Battlefield
19.8%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Kilo, Apogee Mind
21 decks
-
2
Inspirit, Flagship Vessel
20 decks
-
3
Mendicant Core, Guidelight
11 decks
-
4
Ragost, Deft Gastronaut
11 decks
-
5
Urza, Chief Artificer
10 decks
-
6
Shorikai, Genesis Engine
8 decks
-
7
Breya, Etherium Shaper
7 decks
-
8
Mr. House, President and CEO
7 decks
-
9
T'Challa, the Black Panther
7 decks
-
10
Sami, Wildcat Captain
5 decks
The "good card" funnel
421 brought · 176 playersBrought to game
421
Ever drawn
113
Reached battlefield
90
Still on board at game end
74
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 27% of the time (n=88) , vs 24% when it never left the library (n=283).
When players drew this card but left it in hand, they won 38% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.6pp; 95% confidence interval -6.3pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=90
21%
T1
9%
T2
8%
T3
12%
T4
13%
T5
31%
T6-9
6%
T10+
Median
4.5
P25
2
· P75
6
· max
13
Cast same turn as drawn
64%
90 of 100 times cast
90%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.