Live Play Data
Angel of Despair
1%
Live Inclusion
Times Brought
263
Decks Running
97
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=34
0%
T1
0%
T2
0%
T3
12%
T4
15%
T5
41%
T6-9
32%
T10+
Median
7.0
P25
5
· P75
10
· max
16
On curve
59%
(8 / 34 cast on T7)
Cast same turn as drawn
21%
The "good card" funnel
263 brought · 101 playersBrought to game
263
Ever drawn
58
Reached battlefield
34
Still on board at game end
20
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 38% of the time (n=29) , vs 27% when it never left the library (n=176).
When players drew this card but left it in hand, they won 25% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -7.7pp to +28.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances1.5%
Library
29.9%
Battlefield
29.9%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
70 decks
-
2
Seluma, Light of Aysen
8 decks
-
3
Shilgengar, Sire of Famine
8 decks
-
4
Drana and Linvala
3 decks
-
5
Yennett, Cryptic Sovereign
3 decks
-
6
Hashaton, Scarab's Fist
2 decks
-
7
Liesa, Forgotten Archangel
2 decks
-
8
Alela, Artful Provocateur
1 decks
-
9
Atraxa, Grand Unifier
1 decks
-
10
Celes, Rune Knight
1 decks
Card text
Angel of Despair
Creature — Angel
Flying
When this creature enters, destroy target permanent.
5 / 5
Ultimate Masters (UMA)
·
Uncommon
·
Illustrated by Todd Lockwood
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.