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Part of Outlaws of Thunder Junction
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Creature — Angel Mercenary
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Angelic Sell-Sword
0%
Live Inclusion
Times Brought
123
Decks Running
69
Median Cast Turn
—
Drawn → Played
57%
Format
First-cast turn
n=13Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
123 brought · 67 playersBrought to game
123
Ever drawn
23
Reached battlefield
13
Still on board at game end
5
Final zone distribution
27 instances3.7%
Library
18.5%
Battlefield
37.0%
Graveyard
14.8%
Exile
Commanders that played this card
in tracked games-
1
Olivia, Opulent Outlaw
23 decks
-
2
Giada, Font of Hope
7 decks
-
3
Rocco, Cabaretti Caterer
5 decks
-
4
Shilgengar, Sire of Famine
4 decks
-
5
Belladonna Took
2 decks
-
6
Isshin, Two Heavens as One
2 decks
-
7
Agrus Kos, Eternal Soldier
1 decks
-
8
Alora, Merry Thief
1 decks
-
9
Arabella, Abandoned Doll
1 decks
-
10
Aragorn, Hornburg Hero
1 decks
Card text
Angelic Sell-Sword
Creature — Angel Mercenary
Flying, vigilance
Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever this creature attacks, if its power is 6 or greater, draw a card.
4 / 4
Outlaws of Thunder Junction Commander (OTC)
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Rare
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Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.