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Part of Marvel Super Heroes
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Legendary Enchantment
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Annie Joins Up
12%
Live Inclusion
Times Brought
2349
Decks Running
948
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=399
0%
T1
1%
T2
2%
T3
13%
T4
18%
T5
53%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
15%
(51 / 399 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
2349 brought · 790 playersBrought to game
2349
Ever drawn
553
Reached battlefield
399
Still on board at game end
296
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.3pp
Players who cast this card win 41% of the time (n=371) , vs 26% when it never left the library (n=1545).
When players drew this card but left it in hand, they won 24% (n=139).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval +10.3pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
610 instances3.4%
Library
48.5%
Battlefield
21.3%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
145 decks
-
2
Mister Fantastic
73 decks
-
3
Jodah, the Unifier
65 decks
-
4
Aragorn, the Uniter
47 decks
-
5
Atla Palani, Nest Tender
47 decks
-
6
Voja, Jaws of the Conclave
39 decks
-
7
Rin and Seri, Inseparable
35 decks
-
8
Rocco, Street Chef
35 decks
-
9
Invisible Woman
34 decks
-
10
Cloud, Ex-SOLDIER
29 decks
Card text
Annie Joins Up
Legendary Enchantment
When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls.
If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.
Outlaws of Thunder Junction (OTJ)
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Rare
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Illustrated by Wylie Beckert
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.