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Anzrag, the Quake-Mole card art
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Anzrag, the Quake-Mole

{2} {R} {G} · Legendary Creature — Mole God · Murders at Karlov Manor (MKM)
1%
Decklist Inclusion
Times Brought
252
Decks Running
124
In Decks
801
Decklist Inclusion
1%
Format
Card text
Anzrag, the Quake-Mole card

Anzrag, the Quake-Mole

{2} {R} {G}
Legendary Creature — Mole God
Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
8 / 4
Murders at Karlov Manor (MKM) · Mythic · Illustrated by Helge C. Balzer

Final zone distribution

82 instances
43.9%
Battlefield
18.3%
Graveyard
8.5%
Exile
18.3%
Hand

The "good card" funnel

252 brought · 122 players
Brought to game
252
Ever drawn
53
Reached battlefield
39
Still on board at game end
36

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.8pp

Players who cast this card win 40% of the time (n=32) , vs 33% when it never left the library (n=158).

Observed gap +7.4pp; 95% confidence interval -9.8pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=39
0%
T1
0%
T2
10%
T3
15%
T4
10%
T5
56%
T6-9
8%
T10+
Median 6 P25 4 · P75 8 · max 11
On curve 26% (6 / 39 cast on T4) Cast same turn as drawn 38%
39 of 100 times cast 39%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.