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Anzrag, the Quake-Mole card art
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Anzrag, the Quake-Mole

{2} {R} {G} · Legendary Creature — Mole God · Murders at Karlov Manor (MKM)
Times Brought
377
Decks Running
155
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Anzrag, the Quake-Mole card

Anzrag, the Quake-Mole

{2} {R} {G}
Legendary Creature — Mole God
Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
8 / 4
Murders at Karlov Manor (MKM) · Mythic · Illustrated by Helge C. Balzer

Final zone distribution

97 instances
2.1%
Library
41.2%
Battlefield
25.8%
Graveyard
6.2%
Exile

The "good card" funnel

377 brought · 146 players
Brought to game
377
Ever drawn
90
Reached battlefield
64
Still on board at game end
40

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.1pp

Players who cast this card win 33% of the time (n=48) , vs 29% when it never left the library (n=191).

When players drew this card but left it in hand, they won 20% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.5pp; 95% confidence interval -3.1pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=100
3%
T1
8%
T2
15%
T3
18%
T4
19%
T5
33%
T6-9
4%
T10+
Median 5.0 P25 3 · P75 7 · max 11
On curve 44% (18 / 100 cast on T4) Cast same turn as drawn 21%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.