Anzrag, the Quake-Mole
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Anzrag, the Quake-Mole
Final zone distribution
97 instancesCommanders that played this card
in tracked games-
1
Bruce Banner // The Incredible Hulk
21 decks
-
2
Eshki, Temur's Roar
17 decks
-
3
Xenagos, God of Revels
14 decks
-
4
Zilortha, Strength Incarnate
11 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
10 decks
-
6
Raph & Mikey, Troublemakers
9 decks
-
7
Bumi, Unleashed
7 decks
-
8
Tifa, Martial Artist
7 decks
-
9
Nikya of the Old Ways
5 decks
-
10
General Marhault Elsdragon
4 decks
The "good card" funnel
377 brought · 146 playersOnce cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=48) , vs 29% when it never left the library (n=191).
When players drew this card but left it in hand, they won 20% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -3.1pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.