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Arbor Elf card art
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Arbor Elf

{G} · Creature — Elf Druid · Masters 25 (A25)
2%
Decklist Inclusion
Times Brought
261
Decks Running
139
In Decks
1341
Decklist Inclusion
2%
Format

Final zone distribution

72 instances
2.8%
Library
33.3%
Battlefield
29.2%
Graveyard
12.5%
Exile

The "good card" funnel

261 brought · 126 players
Brought to game
261
Ever drawn
65
Reached battlefield
49
Still on board at game end
24

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.0pp

Players who cast this card win 19% of the time (n=47) , vs 25% when it never left the library (n=174).

Observed gap -6.3pp; 95% confidence interval -18.0pp to +5.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=49
37%
T1
8%
T2
12%
T3
10%
T4
8%
T5
20%
T6-9
4%
T10+
Median 3 P25 1 · P75 5 · max 11
On curve 37% (18 / 49 cast on T1) Cast same turn as drawn 69%
49 of 100 times cast 49%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.