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Part of Tales of Middle-earth
·
Creature — Elf Druid
·
Masters 25 (A25)
Card Preview
Arbor Elf
2%
Decklist Inclusion
Times Brought
337
Decks Running
178
In Decks
1644
Decklist Inclusion
2%
Format
Final zone distribution
93 instances2.2%
Library
33.3%
Battlefield
31.2%
Graveyard
11.8%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
11 decks
-
2
Galadriel, Elven-Queen
9 decks
-
3
Shroofus Sproutsire
8 decks
-
4
Ghalta, Primal Hunger
7 decks
-
5
Witherbloom, the Balancer
7 decks
-
6
Dionus, Elvish Archdruid
6 decks
-
7
Voja, Jaws of the Conclave
6 decks
-
8
Azusa, Lost but Seeking
3 decks
-
9
Galadriel, Light of Valinor
3 decks
-
10
High Perfect Morcant
3 decks
The "good card" funnel
337 brought · 164 playersBrought to game
337
Ever drawn
86
Reached battlefield
65
Still on board at game end
31
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.6pp
Players who cast this card win 17% of the time (n=62) , vs 26% when it never left the library (n=221).
When players drew this card but left it in hand, they won 33% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -8.6pp; 95% confidence interval -18.6pp to +1.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=65
35%
T1
11%
T2
15%
T3
8%
T4
6%
T5
22%
T6-9
3%
T10+
Median
3
P25
1
· P75
5
· max
11
On curve
35%
(23 / 65 cast on T1)
Cast same turn as drawn
67%
65 of 100 times cast
65%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.