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Arc Reactor card art
Live Play Data

Arc Reactor

{5} · Artifact · Marvel Super Heroes (MSH)
1%
Live Inclusion
Times Brought
818
Decks Running
314
Median Cast Turn
5.0
Drawn → Played
69%
Format

First-cast turn

n=112
1%
T1
3%
T2
8%
T3
21%
T4
21%
T5
37%
T6-9
10%
T10+
Median 5.0 P25 4 · P75 7 · max 14
On curve 54% (24 / 112 cast on T5) Cast same turn as drawn 35%

The "good card" funnel

819 brought · 273 players
Brought to game
819
Ever drawn
162
Reached battlefield
112
Still on board at game end
92

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.4pp

Players who cast this card win 31% of the time (n=103) , vs 21% when it never left the library (n=544).

When players drew this card but left it in hand, they won 17% (n=43).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.1pp; 95% confidence interval +0.4pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

177 instances
3.4%
Library
52.0%
Battlefield
13.6%
Graveyard
6.8%
Exile
Card text
Arc Reactor card

Arc Reactor

{5}
Artifact
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) This artifact enters tapped. {T}: Add {C}{C}{C}.
Marvel Super Heroes (MSH) · Rare · Illustrated by Maxim Ruabtsev

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.