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Part of Commander Masters
Live Play Data
Arch of Orazca
Land
·
The Lost Caverns of Ixalan Commander (LCC)
1%
Live Inclusion
Times Brought
1015
Decks Running
465
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=189
10%
T1
11%
T2
12%
T3
12%
T4
7%
T5
37%
T6-9
12%
T10+
Median
5
P25
3
· P75
8
· max
19
Cast same turn as drawn
53%
The "good card" funnel
1016 brought · 425 playersBrought to game
1016
Ever drawn
240
Reached battlefield
189
Still on board at game end
174
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.0pp
Players who cast this card win 37% of the time (n=173) , vs 26% when it never left the library (n=639).
When players drew this card but left it in hand, they won 34% (n=46).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval +4.0pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
263 instances3.8%
Library
66.2%
Battlefield
9.1%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
114 decks
- 2 Zhulodok, Void Gorger 110 decks
-
3
Gisela, the Broken Blade
16 decks
- 4 Molecule Man 13 decks
-
5
Arixmethes, Slumbering Isle
10 decks
-
6
Bruna, the Fading Light
10 decks
- 7 Ultima, Origin of Oblivion 9 decks
- 8 Karn, Legacy Reforged 8 decks
- 9 Ultron, Artificial Malevolence 7 decks
-
10
Giada, Font of Hope
6 decks
Card text
Arch of Orazca
Land
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.