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Part of Marvel Super Heroes
·
Creature — Angel
·
Double Masters (2XM)
Card Preview
Archangel of Thune
1%
Decklist Inclusion
Times Brought
181
Decks Running
94
In Decks
723
Decklist Inclusion
1%
Format
Final zone distribution
53 instances1.9%
Library
28.3%
Battlefield
28.3%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
26 decks
-
2
Oloro, Ageless Ascetic
7 decks
-
3
Bre of Clan Stoutarm
4 decks
-
4
Gisela, the Broken Blade
4 decks
-
5
Hope Estheim
4 decks
-
6
Liesa, Shroud of Dusk
4 decks
-
7
Betor, Ancestor's Voice
3 decks
-
8
Kaalia of the Vast
3 decks
-
9
Karlov of the Ghost Council
3 decks
-
10
Tymna the Weaver
3 decks
The "good card" funnel
181 brought · 89 playersBrought to game
181
Ever drawn
49
Reached battlefield
30
Still on board at game end
15
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.8pp
Players who cast this card win 31% of the time (n=29) , vs 27% when it never left the library (n=117).
When players drew this card but left it in hand, they won 21% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.0pp; 95% confidence interval -13.8pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
3%
T2
13%
T3
10%
T4
13%
T5
53%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
8
· max
11
On curve
40%
(4 / 30 cast on T5)
Cast same turn as drawn
46%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.