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Archangel of Thune card art
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Archangel of Thune

{3} {W} {W} · Creature — Angel · Double Masters (2XM)
1%
Decklist Inclusion
Times Brought
825
Decks Running
370
In Decks
1807
Decklist Inclusion
1%
Format
Card text
Archangel of Thune card

Archangel of Thune

{3} {W} {W}
Creature — Angel
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.
3 / 4
Double Masters (2XM) · Mythic · Illustrated by James Ryman

Final zone distribution

198 instances
3.0%
Library
33.3%
Battlefield
23.7%
Graveyard
8.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

825 brought · 328 players
Brought to game
825
Ever drawn
180
Reached battlefield
111
Still on board at game end
66

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.0pp

Players who cast this card win 34% of the time (n=103) , vs 25% when it never left the library (n=521).

When players drew this card but left it in hand, they won 14% (n=61) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.5pp; 95% confidence interval -1.0pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=111
1%
T1
2%
T2
6%
T3
13%
T4
14%
T5
52%
T6-9
12%
T10+
Median 6 P25 5 · P75 8 · max 24
On curve 36% (16 / 111 cast on T5) Cast same turn as drawn 37%
802 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.