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Part of Murders at Karlov Manor
·
Instant
·
Murders at Karlov Manor (MKM)
Card Preview
Archdruid's Charm
2%
Decklist Inclusion
Times Brought
187
Decks Running
96
In Decks
1046
Decklist Inclusion
2%
Format
Final zone distribution
54 instances5.6%
Library
3.7%
Battlefield
63.0%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Lumra, Bellow of the Woods
6 decks
-
2
Ghalta, Primal Hunger
5 decks
-
3
Bristly Bill, Spine Sower
3 decks
-
4
Teval, the Balanced Scale
3 decks
-
5
Black Panther, Wakandan King
2 decks
-
6
Bugenhagen, Wise Elder
2 decks
-
7
Child of Alara
2 decks
-
8
Fynn, the Fangbearer
2 decks
-
9
Jenova, Ancient Calamity
2 decks
-
10
The Cabbage Merchant
2 decks
The "good card" funnel
187 brought · 85 playersBrought to game
187
Ever drawn
47
Reached battlefield
32
Still on board at game end
2
≥ -1.8pp
Players who cast this card win 47% of the time (n=32) , vs 30% when it never left the library (n=132).
When players drew this card but left it in hand, they won 37% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +17.0pp; 95% confidence interval -1.8pp to +35.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
3%
T2
0%
T3
6%
T4
31%
T5
53%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
3%
(0 / 32 cast on T3)
Cast same turn as drawn
39%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.