Live Play Data
Archetype of Endurance
1%
Live Inclusion
Times Brought
427
Decks Running
154
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=65
0%
T1
0%
T2
2%
T3
12%
T4
23%
T5
48%
T6-9
15%
T10+
Median
6
P25
5
· P75
8
· max
17
On curve
83%
(8 / 65 cast on T8)
Cast same turn as drawn
26%
The "good card" funnel
427 brought · 141 playersBrought to game
427
Ever drawn
108
Reached battlefield
65
Still on board at game end
46
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 32% of the time (n=61) , vs 24% when it never left the library (n=277).
When players drew this card but left it in hand, they won 19% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.9pp; 95% confidence interval -4.0pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
116 instances4.3%
Library
39.7%
Battlefield
21.6%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Kona, Rescue Beastie
15 decks
-
2
Oviya, Automech Artisan
6 decks
-
3
Ojer Kaslem, Deepest Growth // Temple of Cultivation
5 decks
-
4
Radagast of Rhosgobel
5 decks
-
5
Mayael the Anima
4 decks
-
6
Raggadragga, Goreguts Boss
4 decks
-
7
Vorinclex, Voice of Hunger
4 decks
-
8
Anikthea, Hand of Erebos
3 decks
-
9
Jodah, Archmage Eternal
3 decks
-
10
Maarika, Brutal Gladiator
3 decks
Card text
Archetype of Endurance
Enchantment Creature — Boar
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
6 / 5
Born of the Gods (BNG)
·
Uncommon
·
Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.