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Archnemesis card art
Live Play Data

Archnemesis

{1} {U} {B} · Enchantment — Aura · Marvel Super Heroes Commander (MSC)
3%
Live Inclusion
Times Brought
227
Decks Running
124
Median Cast Turn
6
Drawn → Played
69%
Format

First-cast turn

n=33
0%
T1
0%
T2
15%
T3
15%
T4
15%
T5
21%
T6-9
33%
T10+
Median 6 P25 4 · P75 10 · max 14
On curve 15% (5 / 33 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

227 brought · 118 players
Brought to game
227
Ever drawn
48
Reached battlefield
33
Still on board at game end
19

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.4pp

Players who cast this card win 38% of the time (n=29) , vs 17% when it never left the library (n=137).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +21.3pp; 95% confidence interval +4.4pp to +38.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

51 instances
3.9%
Library
37.3%
Battlefield
35.3%
Graveyard
9.8%
Exile

Commanders that played this card

in tracked games
Card text
Archnemesis card

Archnemesis

{1} {U} {B}
Enchantment — Aura
Enchant opponent Whenever you attack enchanted player, that player loses 2 life. You draw a card and gain 2 life. Whenever a player attacks you, you may attach this Aura to that player.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Riccardo Federici

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.