Archon of Sun's Grace
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Archon of Sun's Grace
Final zone distribution
132 instancesCommanders that played this card
in tracked games-
1
Killian, Decisive Mentor
71 decks
-
2
Sythis, Harvest's Hand
23 decks
-
3
Anikthea, Hand of Erebos
21 decks
-
4
Tom Bombadil
19 decks
-
5
Ellivere of the Wild Court
18 decks
-
6
Eriette of the Charmed Apple
16 decks
-
7
Zur the Enchanter
15 decks
-
8
Niko, Light of Hope
10 decks
-
9
Aminatou, Veil Piercer
9 decks
-
10
Go-Shintai of Life's Origin
9 decks
The "good card" funnel
624 brought · 328 playersOnce cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=60) , vs 24% when it never left the library (n=362).
When players drew this card but left it in hand, they won 27% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.4pp; 95% confidence interval -6.4pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.