Live Play Data
Arid Mesa
Land
·
Modern Horizons 2 (MH2)
10%
Live Inclusion
Times Brought
3383
Decks Running
1718
Median Cast Turn
3.0
Drawn → Played
72%
Format
First-cast turn
n=600
28%
T1
13%
T2
12%
T3
11%
T4
10%
T5
22%
T6-9
4%
T10+
Median
3.0
P25
1
· P75
6
· max
17
Cast same turn as drawn
60%
The "good card" funnel
3386 brought · 1005 playersBrought to game
3386
Ever drawn
838
Reached battlefield
600
Still on board at game end
40
Once cast, 7% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.6pp
Players who cast this card win 29% of the time (n=544) , vs 26% when it never left the library (n=2127).
When players drew this card but left it in hand, they won 31% (n=213).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -0.6pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
946 instances3.1%
Library
4.2%
Battlefield
66.9%
Graveyard
11.7%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
62 decks
-
2
Kaalia of the Vast
36 decks
-
3
Cloud, Ex-SOLDIER
35 decks
-
4
Edgar Markov
30 decks
-
5
Gishath, Sun's Avatar
28 decks
-
6
Mr. House, President and CEO
27 decks
-
7
Baylen, the Haymaker
25 decks
-
8
Jodah, the Unifier
25 decks
-
9
Pantlaza, Sun-Favored
25 decks
-
10
Toph, the First Metalbender
25 decks
Card text
Arid Mesa
Land
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.