collections_bookmark
Part of The Lost Caverns of Ixalan
·
Artifact — Equipment
·
The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Arm-Mounted Anchor
0%
Decklist Inclusion
Times Brought
80
Decks Running
43
In Decks
200
Decklist Inclusion
0%
Format
Card text
Arm-Mounted Anchor
Artifact — Equipment
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip
. This ability costs
less to activate if you have one or fewer cards in hand.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Nino Vecia
Final zone distribution
26 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Admiral Brass, Unsinkable
27 decks
-
2
Squall, SeeD Mercenary
5 decks
-
3
Captain Howler, Sea Scourge
2 decks
-
4
Altaïr Ibn-La'Ahad
1 decks
-
5
Beatrix, Loyal General
1 decks
-
6
Black Widow, Intel Expert
1 decks
-
7
Danitha, New Benalia's Light
1 decks
-
8
Felix Five-Boots
1 decks
-
9
Ib Halfheart, Goblin Tactician
1 decks
-
10
Korvold, Gleeful Glutton
1 decks
The "good card" funnel
80 brought · 40 playersBrought to game
80
Ever drawn
23
Reached battlefield
16
Still on board at game end
15
≥ -15.0pp
Players who cast this card win 25% of the time (n=16) , vs 18% when it never left the library (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -15.0pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.