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Part of Commander Masters
·
Creature — Elf Artificer
·
Commander Masters (CMM)
Live Play Data
Armorcraft Judge
1%
Live Inclusion
Times Brought
520
Decks Running
189
Median Cast Turn
6.0
Drawn → Played
48%
Format
First-cast turn
n=52
0%
T1
2%
T2
2%
T3
8%
T4
21%
T5
60%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
7
· max
19
On curve
12%
(4 / 52 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
520 brought · 182 playersBrought to game
520
Ever drawn
109
Reached battlefield
52
Still on board at game end
30
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 20% of the time (n=50) , vs 19% when it never left the library (n=369).
When players drew this card but left it in hand, they won 17% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.1pp; 95% confidence interval -10.4pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
117 instances1.7%
Library
25.6%
Battlefield
31.6%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Voja, Jaws of the Conclave
17 decks
-
2
Hamza, Guardian of Arashin
11 decks
-
3
Bright-Palm, Soul Awakener
10 decks
-
4
Galadriel, Light of Valinor
9 decks
-
5
Lathiel, the Bounteous Dawn
8 decks
-
6
Shalai and Hallar
8 decks
-
7
Dionus, Elvish Archdruid
5 decks
-
8
Obuun, Mul Daya Ancestor
4 decks
-
9
Toph, the First Metalbender
4 decks
-
10
Tromell, Seymour's Butler
4 decks
Card text
Armorcraft Judge
Creature — Elf Artificer
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
3 / 3
Commander Masters (CMM)
·
Uncommon
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.