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Armored Skyhunter card art
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Armored Skyhunter

{3} {W} · Creature — Cat Knight · Secrets of Strixhaven Commander (SOC)
1%
Decklist Inclusion
Times Brought
271
Decks Running
166
In Decks
1131
Decklist Inclusion
1%
Format
Card text
Armored Skyhunter card

Armored Skyhunter

{3} {W}
Creature — Cat Knight
Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
3 / 3
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Denman Rooke

Final zone distribution

63 instances
1.6%
Library
31.7%
Battlefield
23.8%
Graveyard
3.2%
Exile

The "good card" funnel

271 brought · 162 players
Brought to game
271
Ever drawn
61
Reached battlefield
34
Still on board at game end
20

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.2pp

Players who cast this card win 26% of the time (n=31) , vs 21% when it never left the library (n=186).

When players drew this card but left it in hand, they won 24% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +4.4pp; 95% confidence interval -10.2pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
3%
T1
9%
T2
6%
T3
6%
T4
21%
T5
47%
T6-9
9%
T10+
Median 6.0 P25 5 · P75 7 · max 12
On curve 24% (2 / 34 cast on T4) Cast same turn as drawn 24%
34 of 100 times cast 34%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.