collections_bookmark
Part of Streets of New Capenna
auto_awesome
#5 in Gruul Commander Staples
·
Instant
·
New Capenna Commander (NCC)
Card Preview
Artifact Mutation
Times Brought
294
Decks Running
125
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Artifact Mutation
Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
New Capenna Commander (NCC)
·
Rare
·
Illustrated by José Parodi
Final zone distribution
57 instances1.8%
Battlefield
61.4%
Graveyard
3.5%
Exile
33.3%
Hand
Commanders that played this card
in tracked games-
1
Baylen, the Haymaker
45 decks
-
2
Jetmir, Nexus of Revels
8 decks
-
3
Kitt Kanto, Mayhem Diva
8 decks
-
4
Slimefoot and Squee
8 decks
-
5
Kalamax, the Stormsire
6 decks
-
6
Prossh, Skyraider of Kher
5 decks
-
7
Thromok the Insatiable
5 decks
-
8
Ellie, Brick Master
3 decks
-
9
Ellie, Vengeful Hunter
3 decks
-
10
Jinnie Fay, Jetmir's Second
3 decks
The "good card" funnel
294 brought · 131 playersBrought to game
294
Ever drawn
55
Reached battlefield
32
Still on board at game end
1
≥ -3.0pp
Players who cast this card win 33% of the time (n=26) , vs 26% when it never left the library (n=177).
When players drew this card but left it in hand, they won 30% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -3.0pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
3%
T2
6%
T3
0%
T4
6%
T5
69%
T6-9
16%
T10+
Median
7.0
P25
6
· P75
9
· max
11
On curve
3%
(1 / 32 cast on T2)
Cast same turn as drawn
34%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.