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Part of Tarkir Dragonstorm
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Enchantment
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Assault Formation
2%
Live Inclusion
Times Brought
480
Decks Running
249
Median Cast Turn
6.0
Drawn → Played
66%
Format
First-cast turn
n=70
3%
T1
13%
T2
14%
T3
4%
T4
10%
T5
39%
T6-9
17%
T10+
Median
6.0
P25
3
· P75
8
· max
21
On curve
16%
(9 / 70 cast on T2)
Cast same turn as drawn
36%
The "good card" funnel
480 brought · 236 playersBrought to game
480
Ever drawn
106
Reached battlefield
70
Still on board at game end
54
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.0pp
Players who cast this card win 21% of the time (n=67) , vs 23% when it never left the library (n=317).
When players drew this card but left it in hand, they won 21% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.8pp; 95% confidence interval -12.0pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances3.5%
Library
47.8%
Battlefield
21.2%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
87 decks
-
2
Arcades, the Strategist
54 decks
-
3
Doran, Besieged by Time
39 decks
-
4
Betor, Kin to All
21 decks
-
5
Tadeas, Juniper Ascendant
12 decks
-
6
The Pride of Hull Clade
6 decks
-
7
Doran, the Siege Tower
5 decks
-
8
Betor, Ancestor's Voice
3 decks
-
9
Ikra Shidiqi, the Usurper
3 decks
-
10
Fangorn, Tree Shepherd
2 decks
Card text
Assault Formation
Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.

: Creatures you control get +0/+1 until end of turn.
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Kieran Yanner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.