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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Creature — Vampire Elf Rogue
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Astarion, the Decadent
0%
Decklist Inclusion
Times Brought
164
Decks Running
76
In Decks
559
Decklist Inclusion
0%
Format
Card text
Astarion, the Decadent
Legendary Creature — Vampire Elf Rogue
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Ben Hill
Final zone distribution
60 instances35.0%
Battlefield
16.7%
Graveyard
8.3%
Exile
15.0%
Hand
Commanders that played this card
in tracked games-
1
Astarion, the Decadent
14 decks
-
2
Edgar Markov
8 decks
-
3
Mister Negative
5 decks
-
4
Oloro, Ageless Ascetic
4 decks
-
5
Sorin of House Markov // Sorin, Ravenous Neonate
4 decks
-
6
Bilbo, Birthday Celebrant
3 decks
-
7
Jodah, the Unifier
3 decks
-
8
Liesa, Shroud of Dusk
3 decks
-
9
Betor, Ancestor's Voice
2 decks
-
10
Burakos, Party Leader
2 decks
The "good card" funnel
164 brought · 76 playersBrought to game
164
Ever drawn
32
Reached battlefield
20
Still on board at game end
21
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 47% of the time (n=17) , vs 25% when it never left the library (n=105).
Observed gap +21.8pp; 95% confidence interval -1.8pp to +45.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
10%
T4
5%
T5
55%
T6-9
30%
T10+
Median
8.5
P25
6
· P75
11
· max
13
On curve
30%
(3 / 20 cast on T6)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.