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Astarion, the Decadent card art
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Astarion, the Decadent

{4} {W} {B} · Legendary Creature — Vampire Elf Rogue · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Decklist Inclusion
Times Brought
164
Decks Running
76
In Decks
559
Decklist Inclusion
0%
Format
Card text
Astarion, the Decadent card

Astarion, the Decadent

{4} {W} {B}
Legendary Creature — Vampire Elf Rogue
Deathtouch, lifelink At the beginning of your end step, choose one — • Feed — Target opponent loses life equal to the amount of life they lost this turn. • Friends — You gain life equal to the amount of life you gained this turn.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Ben Hill

Final zone distribution

60 instances
35.0%
Battlefield
16.7%
Graveyard
8.3%
Exile
15.0%
Hand

The "good card" funnel

164 brought · 76 players
Brought to game
164
Ever drawn
32
Reached battlefield
20
Still on board at game end
21

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.8pp

Players who cast this card win 47% of the time (n=17) , vs 25% when it never left the library (n=105).

Observed gap +21.8pp; 95% confidence interval -1.8pp to +45.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
0%
T1
0%
T2
0%
T3
10%
T4
5%
T5
55%
T6-9
30%
T10+
Median 8.5 P25 6 · P75 11 · max 13
On curve 30% (3 / 20 cast on T6)
20 of 100 times cast 20%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.