Astral Cornucopia
Astral Cornucopia lands in 2% of tracked Commander decks, with a median first-cast turn of 6.0 and 66% of drawn copies reaching the battlefield.
Astral Cornucopia is a niche but committed mana accelerant. Present in 2% of the 19725 Commander decks tracked on Playgroup Live, it earns its slot almost exclusively in decks that generate large amounts of mana or proliferate charge counters to scale its output over time.
The median first-cast turn is 6.0, later than most mana rocks. That is expected for a card costing {X}{X}{X}: players hold it until they can sink meaningful mana into it. Of the 179 times it has been drawn, 66% of copies were cast before the game ended. Once on the battlefield, 78% of resolved copies stayed there through end of game, a solid retention figure for an artifact.
The commander distribution tells the clearest story. Zimone, Infinite Analyst tops the list by a wide margin, pointing toward counter-doubling and proliferate shells as the primary home. Atraxa, Praetors' Voice and Kilo, Apogee Mind follow, reinforcing that +1/+1 counter and charge counter strategies are where Astral Cornucopia sees its most deliberate play. The 268 distinct players in the dataset and a top-contributor share of just 5% of all instances suggest the data reflects a real, distributed community of users rather than a single pilot's repetition.
- 2% of tracked Commander decks include Astral Cornucopia
- T6.0 median first-cast turn, reflecting its late-game {X}{X}{X} cost
- 66% of drawn copies were cast before the game ended
- 78% battlefield stickiness once resolved
- 268 distinct players have brought it to a tracked game
- 31% of drawn-and-cast copies were cast the same turn they were drawn
First-cast turn
n=118The "good card" funnel
689 brought · 268 playersOf 689 Astral Cornucopias brought to multiplayer games, 179 were drawn, 118 of those were cast, and 78% of resolved copies remained on the battlefield through end of game.
Players who cast this card win 33% of the time (n=115) , vs 23% when it never left the library (n=436).
When players drew this card but left it in hand, they won 32% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.9pp; 95% confidence interval +1.2pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
195 instancesMost copies of Astral Cornucopia finish games on the battlefield, a structural contrast to the majority of singleton cards that simply never leave the library in a 100-card deck.
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
81 decks
-
2
Kilo, Apogee Mind
48 decks
-
3
Atraxa, Praetors' Voice
42 decks
-
4
Inspirit, Flagship Vessel
39 decks
-
5
Magus Lucea Kane
7 decks
-
6
Tidus, Yuna's Guardian
5 decks
-
7
Zaxara, the Exemplary
5 decks
-
8
Brimaz, Blight of Oreskos
4 decks
-
9
Flubs, the Fool
4 decks
-
10
Kros, Defense Contractor
4 decks
Zimone, Infinite Analyst dominates the top-commander list, confirming that counter-doubling and proliferate shells are the primary home for Astral Cornucopia on Playgroup Live.