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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Astral Dragon
1%
Decklist Inclusion
Times Brought
221
Decks Running
100
In Decks
776
Decklist Inclusion
1%
Format
Card text
Astral Dragon
Creature — Dragon
Flying
Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Anastasia Ovchinnikova
Final zone distribution
66 instances9.1%
Library
27.3%
Battlefield
21.2%
Graveyard
7.6%
Exile
Commanders that played this card
in tracked games-
1
Miirym, Sentinel Wyrm
23 decks
-
2
Firkraag, Cunning Instigator
8 decks
-
3
Ureni of the Unwritten
8 decks
-
4
The Ur-Dragon
6 decks
-
5
Marvo, Deep Operative
4 decks
-
6
Hashaton, Scarab's Fist
3 decks
-
7
Kinnan, Bonder Prodigy
3 decks
-
8
Muddle, the Ever-Changing
3 decks
-
9
Scion of the Ur-Dragon
3 decks
-
10
Arthur, Marigold Knight
2 decks
The "good card" funnel
221 brought · 98 playersBrought to game
221
Ever drawn
61
Reached battlefield
35
Still on board at game end
18
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 35% of the time (n=34) , vs 21% when it never left the library (n=135).
When players drew this card but left it in hand, they won 21% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.4pp; 95% confidence interval -3.3pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
3%
T1
0%
T2
0%
T3
3%
T4
20%
T5
60%
T6-9
14%
T10+
Median
8
P25
5
· P75
8
· max
13
On curve
80%
(13 / 35 cast on T8)
Cast same turn as drawn
39%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.