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Part of Outlaws of Thunder Junction
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Enchantment
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Outlaws of Thunder Junction (OTJ)
Live Play Data
At Knifepoint
1%
Live Inclusion
Times Brought
116
Decks Running
59
Median Cast Turn
—
Drawn → Played
78%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
116 brought · 59 playersBrought to game
116
Ever drawn
23
Reached battlefield
18
Still on board at game end
12
≥ +4.6pp
Players who cast this card win 40% of the time (n=17) , vs 13% when it never left the library (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +26.8pp; 95% confidence interval +4.6pp to +49.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
27 instances3.7%
Library
44.4%
Battlefield
29.6%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Laughing Jasper Flint
19 decks
-
2
Vihaan, Goldwaker
6 decks
-
3
Marchesa, Dealer of Death
5 decks
-
4
Altaïr Ibn-La'Ahad
3 decks
-
5
Deadpool, Trading Card
3 decks
-
6
Edward Kenway
3 decks
-
7
Ezio Auditore da Firenze
2 decks
-
8
Gev, Scaled Scorch
2 decks
-
9
Olivia, Opulent Outlaw
2 decks
-
10
Vial Smasher, Gleeful Grenadier
2 decks
Card text
At Knifepoint
Enchantment
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Outlaws of Thunder Junction (OTJ)
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Uncommon
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Illustrated by Francisco Miyara
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.